anthrolume

Experiments in wearable electronic art.


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A few shots from Vermillion

Artist Statement

The artist statement placard.

Bryan and Anthrolume

Usually I’m seen wearing it.

Having Anthrolume be part of the Oscillate show at the Vermillion art gallery in Seattle was a fantastic opportunity. Talking to countless patrons on opening night, getting some gratifying press coverage in the Seattle Times, and having a packed house for the Artist Panel were real highlights for me. And the suit was powered up continuously 24 hours a day for 28 days straight without a hitch.

I just want to thank everyone who came out to see Anthrolume and the other great pieces in the Oscillate show. Here are a few images taken on the night of the Artist Panel.

From the outside

The Vermillion gallery from outside.


Auxilliary Info

Examples of animations sourced from abstract paintings.


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Vermillion Artist Panel video

Wednesday night I did a brief presentation on Anthrolume at the Vermillion gallery. The Panel drew a good crowd – standing room only – with probably 75 in attendance. Here’s a video of the presentation. The suit will remain on display at the gallery through today (Friday, February 8, 2013).


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Artist Panel at Vermillion tonight

Lights

Blinky lights

I will be part of an Artist Panel discussion at Vermillion tonight. I’ll be discussing Anthrolume and answering questions. Several of the artists in the Oscillate exhibition will be on the panel also talking about their excellent work. The show’s last day is Friday.

Where: Vermillion, Seattle WA
When: Wednesday, February 6, 2012, 7-8:30pm PST

Hope to see you there!


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How art begins

I am sitting in my studio among a snarl of jumper wires, microcontrollers, test gear, and computers. I’m experimenting with a new, more powerful microcontroller, called a Maple Mini, and a different kind of addressable LED strip for a new art project.

Art Begins

This is how art begins. For me at least.

Once things started flashing, I sorta stopped and realized…this is how art begins for me. Sure, I have a concept, and I am working towards realizing that concept, but I don’t even start feeling like a new art concept is real until I can start pushing electrons around and making something interesting happen. So it always comes down to electronics and software. Then when I see what’s possible, and what might be possible, my head starts really spinning with the possibilities.

How art begins isn’t that important – just as long as it begins.


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Stop time, or let it run

Anthrolume

Photo credit: Paul Ressler

Antholume Motion

Photo credit: Paul Ressler


Anthrolume is about motion – the motion that is inherent in the animations I create for the suit and project onto it. As a result, still pictures of the suit always seem to fall short – it really is a time-domain piece. So here you get the contrast – stop time, or let it run to capture the dynamic nature of the suit in a still frame.


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Anthrolume at Seattle Dorkbot meeting

Upper bodyI’ll be doing a half-hour talk at the October meeting of the electronic arts organization Dorkbot in Seattle on Wednesday October 3rd at 7:00pm. Come hear about the project’s art concept, hardware, and software with plenty of demonstration. If you’re in the Seattle area, I’d love to see you there!

Anthrolume: Wed Oct 3, 2012, 7pm
Dorkbot Seattle, meeting at:
Jigsaw Renaissance
815 Airport Way South
Seattle, WA 98134
(206) 659-5260
Directions


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The Joy of Accidental Art

Yesterday I added a feature to Animaker called “strip visualization.” Strip visualization is a compact representation that shows all the frames of an animation in a single image, where each LED’s color is represented by one pixel (with LED #1 on the left and LED #250 on the right), and each frame represented by one row of pixels. So if there are 384 frames in the animation, the strip image will be 250×384.

Strip visualization

The surprising part was just how interesting the strip visualizations turned out to be. For my animations that are sourced from famous abstract paintings, the strip images are effectively a machine-generated reinterpretation of the source artwork.

There several factors that affect what exactly appears in the strip animation: The source imagery, the animation or animation path over the source, the exactly placement of the LEDs (which governs which points of the animation frame are sampled), and the order of the LEDs in the suit.

The latter factor, LED order, causes the “V” shapes that are seen in the strip images. Because the LEDs are in a single long strand, they take a serpentine path through the suit.

Here’s a sampling of interesting strip visualizations sourced from a number of my animations, some based on abstract greats, and other simpler ones based on my own work. For each pair, the image on the left is a single representative frame from the my source Flash animation, and the image on the right is the strip visualization. (There are more on Flickr.) I hope you enjoy this accidental art as much as I do.